like wings grant the jump and glide) of granting DNA points by eating. The way this is done is by making the mouths have an ability (i.e. So one of these modifications is simply that: bringing back the carnivore/herbivore rating. You can’t socialize with it, all you can do is run away and hope it loses you or catch another poor creature. I know their reasons for trying and making a game more family friendly by allowing to socialize with creatures, but admit it, the best moment you had when playing Creature Stage was encountering an Epic. Spore is already criticized forthe lack of gameplay. And that’s a good thing, because even if the googly eyes make it look unrealistic, the dynamics are much superior to Creature Stage, where the survival aspect is nigh absent. Just look at the Cell Stage, which is in fact a a tutorial for Creature Stage: there’s no socialization, you just eat and survive by being either the strongest, faster or trickier cell. At the time this was probably importat since the survival game was more important than socialize/extinct other creatures in the final game, so this was removed Way back when Spore was still in production, mouths had an additional stat: Carnivore & Herbivore rating, and we were always told how omnivores, while could eat both sources of food, would do it less efficiently. Mouths, Creature Stage survival gameplay and Ecological Niches Try bearing with me on this.Īlso all pictures will be under Spoiler because I know some people might not like having so many pictures loading. I know this is a lot of suggestions and that asking so many things at once is bad, but. This is a list of small modifications that try to make Spore a little more faithful for what it originally was. Also, it’s more like an exploration of possibilities than anything, and I'll give some decent explaination of each point rather than "can u make this ultra cool mod pls?1". I don’t usually make requests like these, lest I’m told to make them myself, but I would like to ask it anyways since, it's better than not. Laser eyes: They can shoot lasers out of their eyes, capable of destroying spaceships and buildings.Hey everyone.Fireball: Shoots a fireball, capable of destroying buildings.Weaknesses: They have animalistic intelligence. Speed: Superhuman, possibly higher (They can cover several yards just by walking) | Superhuman, likely higher (Its attacks can tag a Spaceship sometimes) Physical Strength: Building level | possibly Continent levelĪttack Potency: Building ( They are capable of destroying buildings) | possibly Continent (They can bring down a Spaceship)ĭurability: Building ( They can sometimes fight between each other) | possibly Continent (Can tank attacks from a Spaceship) Powers and Abilities: Superhuman Physical Characteristics, Fire Manipulation & Breath Attack (They can shoot fireballs out of their mouths), Flight (If they have wings), Large Size (Type 2), Poison Manipulation (If they have a spit part), Stealth Mastery (via Sneak), Fear Manipulation (Epics are capable of causing extreme fear to a nearby species), Natural Weaponry They will battle other Epics of other species should they encounter them. They are encountered in the Creature Stage of the game and in subsequent stages, Epic creatures appear randomly, and their appearance is dictated by specific criteria.Įpics act like the creature they are based on, and will not attack non-epic creatures of their own species. Epic Creatures are much more hostile versions of a creature.
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